6.4 The Midpoint
This is the most crucial of all the beats in the BS2. The Midpoint is the “no turning back” part of every movie. It’s where the “stakes are raised,” meaning a whole new problem — even bigger than the one the hero started out with — is now thrown in the hero’s lap, forcing him or her to deal with it. The Midpoint is where we get either a “false victory” (high) or a “false defeat” (low). It’s also where “time clocks” appear. This is where the detective is yelled at by his boss, and given “48 hours” to solve the case. Why here? Because another hallmark of the Midpoint is that we now want to pick up the pace of the story and rush to the end. From this point to the Final Image, things happen faster.
Why are there so many scenes at Midpoint that involve the “hero kissing a girl,” you may well ask? It’s because another inter­section that happens here at Midpoint is the A and B Story cross. Midpoint is not only where we “raise the stakes” of the hero’s A Story, but where we do the same for the B Story. And that’s why the boy and girl so often kiss here — or at least come close.
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